Oct 31, 2016
In this episode Gino made a terrible decision about what game to play and the whole podcast team must suffer it's consequences. We struggle for the entire podcast to find positive things to say about Sonic Chronicles: The Dark Brotherhood and mostly gripe about its design on multiple levels. We have issues with the...
Oct 25, 2016
In this episode Pete, Billy, and Gino discuss their changing relationships with mobile games and what those attitudes might say about the Nintendo Switch. We start by by discussing our history with mobile games and how we experienced the evolution of mobile games. then we discuss how different mobile consoles and...
Oct 17, 2016
In this episode of Deep Listens, Billy and Gino discuss the indie puzzle game Tengami and it's unique pop-up-book style. We discuss what elements of the game's visual and auditory style drew our attention and which elements of the game's design left us wanting more. This episode is short and sweet, just like Tengami!
Oct 10, 2016
In our second episode of our continuing series of podcasts on FFIX Gino, Pete, and hostage... I mean guest, Chris "Zombiepie" -REDACTED- discuss disc 2 of FFIX. We start out by discussing our ongoing issues with the ATE system and the combat system. After that, we cover every major plot point on disc 2 including...
Oct 5, 2016
Billy and Pete carry on without Gino to discuss Ori and the Blind Forest. They discuss what makes a Metroidvania game, where Ori fits in that legacy, and what makes the game stand out. In this instance, what stands out is the game's mobility and combat systems.