Mar 8, 2016
In this episode we discuss the story of Final Fantasy: Crystal Chronicles and a few potential interpretations of it's storyline. Pete compares the game to a Futurama episode on global warming and Gino tries to articulate what separates FF CC from other JRPGs. We also talk about our favorite levels in the game and how the game manages to craft a world using a few short narrated segments and level design. We finish up by lamenting the game's final act and Square's decision to allow the game to go "full Kingdom Hearts" at the last moment.