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May 26, 2015

In this episode of Deep Listens we take an email about Shadow of the Colossus before delving into Psychonauts discussion.  We cover how Psychonauts uses Freudian and Jungian psychological terminology as world building tools.  We discuss the various mental maladies that afflict the characters in Psychonauts and how those maladies shape the way we talk about the game.  We also talk about how Psychonauts utilizes its summer camp locale to set its tone and aesthetic.  We finish up by discussing the strengths and weaknesses of Psychonauts' collectibles.


Apologies for some of the audio issue with this episode.  We should have those issues hammered out soon.